Jaroslav Foldyna
SPD
Twitter
AKTIVNÍ
Obsah příspěvku
Placing Joint Skeletons has always been a fundamental process of Rigging a Character, but what if we could automate this task? now what if we could achieve this for any character, pose, body shape, and even different Topology. Watch Now- https://t.co/AU29rIGfVL
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Metadata
| Platforma | Twitter (social) |
| Publikováno | 18.07.2022 14:33 |
| První viděn | 12.04.2026 07:39 |
| Poslední kontrola | 12.04.2026 07:40 |
| Počet slov | 0 |
| Hlídač ID | cf0717ec6c320e9ad7ea40e8eb641b05 |
| Original ID | 1549039582603137024 |
| Zdrojová URL | https://twitter.com/FoldynaJaroslav/status/1549039582603137024 |